Wednesday, June 22, 2022

Sprint #3 Delivery

 


For this sprint, I created the Emmi scan to mirror what is in Metroid Dread. I would like to push this further, but this is the first pass currently. I also updated the sparks and smoke vfx that is currently in game.





Wednesday, June 8, 2022

Sprint #2 Delivery

 






For this sprint, I was tasked with getting the scan material/effect working so that it would highlight the next step for the player. I created the material and the material parameter collection and Ismael and I worked together to get the scan to work within the step blueprints.









Sprint #5 Delivery

  For this sprint I was tasked with fixing the Emmi scan so that it didn't spin around wildly anymore which I was able to fix with just ...