Wednesday, July 20, 2022

Sprint #5 Delivery

 




For this sprint I was tasked with fixing the Emmi scan so that it didn't spin around wildly anymore which I was able to fix with just a simple change of a setting in Niagara. The rotation coordinate space needed to be in local space not mesh space. I also attempted to update the hint scan to make it prettier, but when I added a fresnel it created weird lines across the oculus screen, so I decided to cut that.

Wednesday, July 6, 2022

Sprint #4 Delivery

 


My tasks this sprint were updating the dust vfx, tweaking the hint scan vfx to make the objects it highlights more visible, and then updating the emmi scan vfx. I'm still not completely happy with the emmi scan and I will probably work on it through the next sprint as I want there to be an outline around the mesh. I haven't found a good way to do it just yet, so I have a sphere mask in place while I test more methods out.





Sprint #5 Delivery

  For this sprint I was tasked with fixing the Emmi scan so that it didn't spin around wildly anymore which I was able to fix with just ...