For this week, I worked on the visual effects slides for the PowerPoint and I worked on the lantern particle system a bit more. I made the particles more spread out and had them spawn in a square. I tested 100 particles vs. 200 particles. 200 particles drops the frame rate after a bit, so I think we're going to stick with using just 100 particles. For next week, I'm going to work on making the particles spawn in a volume and have them spawn from a specific point to fan out into the volume.
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Sprint #5 Delivery
For this sprint I was tasked with fixing the Emmi scan so that it didn't spin around wildly anymore which I was able to fix with just ...

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For this sprint I was tasked with fixing the Emmi scan so that it didn't spin around wildly anymore which I was able to fix with just ...
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For this sprint, we did a ton of polishing. We worked hard to get the boat movement on a spline which we successfully were able to make ha...
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For this sprint, I created the Emmi scan to mirror what is in Metroid Dread. I would like to push this further, but this is the first pass...
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